Fandom

Final Fantasy Tactics A3 Wiki

Tinker

91pages on
this wiki
Add New Page
Talk0 Share
Tinker
Moogle Tinker
Available for Races: Moogle
Ability Name: Clockwork
Weapons: Knuckles
Head Gear: Hats
Clothing: Light Armor
Can Equip Shields? No
"One of the many brands of the machinist, the tinker wages battle with his clockwork creations."
—Description

Tinker is a Job in Final Fantasy Tactics A3, only accessible to Moogles. This Job uses gadgets that have a 50% chance of either hitting every enemy or every ally, making them a very unreliable class; They can either be the player's best friend, or worst nightmare. Although they are risky to use, the Tinker's stat growths are superb, having high HP, Attack, and Defense, average Speed and Magic, but with perfect Resistance, only severely lacking in MP. Tinkers are best used only when the situation desperately calls for one, or at the start of a battle, when the game can be reset if the desired effect does not occur.

Job RequirementsEdit

  • To Use: Master 2 Thief A-Ability

EquipmentEdit

Weapons Head Body Equip Shields?
Knuckles Hats Light Armor No

Stats and Growth ValuesEdit

Race Move Jump HP MP Speed Attack Defense Magick Resistance
Moogle 3 2 82/7 24/2 55/45% 84/9 86/9 82/8 98/11

AbilitiesEdit

The TINKER crafts elaborate devices that wreak havoc on the battlefield.

Before the attack is issued, a box is opened, and the moogle face inside the box determines whether your allies or enemies are affected. An angelic moogle means that the ability will benefit the Tinker's team (i.e. positive statuses will affect its allies, while negative statuses will affect its enemies) while a purple, "evil" moogle means that the ability will benefit the Tinker's enemies.

ClockworkEdit

Skill Weapon Learned From Effect Range MP Cost AP To Master
Red Spring Rising Sun Casts Haste on either allies or foes. All allies or foes 8 250
Blue Screw White Fangs Casts Dispel on either allies or foes. All allies or foes 8 250
Green Gear Poison Knuckles Inflicts Poison on either allies or foes. All allies or foes 8 250
Silver Disc Metal Knuckles Inflicts Blind on either allies or foes. All allies or foes 8 250
Gold Battery Cat Claws Heals HP of either allies or foes. All allies or foes 8 250
Black Ingot Death Claws Inflicts Doom on either allies or foes. All allies or foes 8 250
Chroma Gem Dream Claws Inflicts Sleep on either allies or foes. All allies or foes 8 250
Gold Moogletron Survivor Casts Protect and Shell on either allies or foes. All allies or foes 8 250

ReactionEdit

Skill Armor Learned From Effect AP To Master
Regenerate Gaia Gear Bestows Regen when attacked. 200
MP Shield Mirage Vest Converts HP damage to MP damage. Will not work if there is no MP to spare. Overflow is taken from HP. 450

SupportEdit

Skill Equipment Learned From Effect AP To Master
Ribbon-Bearer Orb of Minwu Allows equipping of Ribbons regardless of gender. 300

GalleryEdit

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.