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List of Weapons

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The following is a list of weapons in Final Fantasy Tactics A3.

Edged WeaponsEdit

Almost all of these weapons fall under the Bladed Weapons subcategory (However, it is called Edged Weapons when using the Throw or Hurl command). The only exceptions are rapiers and spears, which fall under the Piercing Weapons subcategory.

KnivesEdit

Knives are one-handed weapons that can be equipped by Hunters, Rangers, Thieves, Jugglers, Dancers, and Chocobo Knights.

SwordsEdit

Swords are one-handed weapons that can be equipped by Soldiers, Warriors, Dragoons, Spellblades, and Chocobo Knights.

BladesEdit

Blades are one-handed weapons that can be equipped by Fighters, Gladiators, Moogle Knights, and Chocobo Knights.

SabersEdit

Sabers are one-handed weapons can be equipped by Blue Mages and Chocobo Knights.

KnightswordsEdit

Knightswords are one-handed weapons that can be equipped by Paladins, Defenders, Templars, and Chocobo Knights.

RapiersEdit

Rapiers are one-handed weapons that can be equipped by Red Mages, Fencers, Elementalists, and Chocobo Knights.

GreatswordsEdit

Greatswords are two-handed weapons that can be equipped by Soldiers, Paladins, Lanistas, Ravagers, and Chocobo Knights.

BroadswordsEdit

Broadswords are two-handed weapons can be equipped by Warriors, Defenders, Raptors, and Chocobo Knights.

KatanasEdit

Katana are one-handed weapons that can be equipped by Ninja, Parivir, Assassins, and Chocobo Knights.

SpearsEdit

Spears are one-handed weapons that can be equipped by Dragoons, Templars, and Chocobo Knights.

AxesEdit

Axes are one-handed weapons that can be equipped by Vikings and Chocobo Knights.

Bludgeoning WeaponsEdit

Instruments and books fall under the Scholarly Weapons subcategory.

RodsEdit

Rods are one-handed weapons that can be equipped by Black Mages, Time Mages, Arcanists, Illusionists, Dancers and Chocobo Knights.

StavesEdit

Staves are one-handed weapons that can be equipped by White Mages, Summoners, Bishops, Dancers, and Chocobo Knights.

PolesEdit

Poles are one-handed weapons that can be equipped by Master Monks, Geomancers, Dancers, and Chocobo Knights.

KnucklesEdit

Knuckles are one-handed weapons that can be equipped by White Monks, Tinkers, Berserkers, and Chocobo Knights. Knuckles cannot be equipped when the Doublehand Passive ability is set.

InstrumentsEdit

Instruments are one-handed weapons that can be equipped by Animists, Beastmasters, Bards, and Chocobo Knights.

HammersEdit

Hammers are two-handed weapons that can be equipped by Vikings, Green Mages, and Chocobo Knights.

MacesEdit

Maces are one-handed weapons that can be equipped by Alchemists, Sages, Green Mages, and Chocobo Knights.

BooksEdit

Books are one-handed weapons that can be equipped by Seers, Scholars, and Chocobo Knights. Books cannot be dual wielded.

Ranged WeaponsEdit

Bows and greatbows fall under the Bows subcategory. Ranged weapons cannot be equipped when either Doublehand or Monkey Grip are set.

BowsEdit

Bows are two-handed weapons that can be equipped by Archers and Rangers. Bows can now strike higher elevation targets at maximum range with a normal attack, but still cannot go past obstacles. However, the arrow trajectory is ignored for abilities.

GreatbowsEdit

Greatbows are two-handed weapons that can be equipped by Hunters, Snipers, and Assassins. Greatbows can now strike higher elevation targets at maximum range with a normal attack, but still cannot go past obstacles. However, the arrow trajectory is ignored for abilities.

GunsEdit

Guns are one-handed weapons that can be equipped by Fusiliers.

Hand CannonsEdit

Hand cannons are two-handed weapons that can be equipped by Cannoneers and Flintlocks.

CardsEdit

Cards are one-handed weapons that can only be equipped by Tricksters.

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