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Geomancer
File:Gria Geomancer.jpg
Available for Races: Gria
Ability Name: Geomancy
Weapons: Poles
Head Gear: Hats
Clothing: Robes, Light Armor
Can Equip Shields? No
"Geomancers utilize the power of the terrain and the weather to devastating effect."
—Description

Raptor is a Job in Final Fantasy Tactics A3, only accessible to Gria. The Job resembles an improved version of the Geomancer is a Job in Final Fantasy Tactics A3, and is only available to Gria. The Job utilizes weather and terrain to attack the enemy, and is the only magic-based Gria Job. They use poles as weapons and robes and light clothing as their armor. It is advised to level your Gria up as a Raptor if you want to use this Job to its full magical potential because the Raptor Job class has the highest Magic growth of all Gria Jobs. Alternatively, the Geomancer has both the greatest magical and physical defense growth of any class in the game. Thus they can be used to create a strong defensive unit with ranged attacks. Her defensive prowess can be furthered by utilizing Bulwark while equipping a Ribbon. While low Magic growth and dependence on terrain and weather limit the Geomancer's usefulness, her high defenses and ability to inflict magical damage and status ailments in a cross shaped tile area away from the user help redeem this Gria class.

Job RequirementsEdit

  • To Use: Master 1 Hunter A-Ability

EquipmentEdit

Weapons Head Body Equip Shields?
Poles Hats Robes, Light Armor No

Stats and Growth ValuesEdit

Race Move Jump HP MP Speed Attack Defense Magick Resistance
Gria 4 1* 82/6 36/5 59/52% 79/7 90/11 76/7 90/11
*The Gria Raptor is a flying unit, so its Jump stat is irrelevant.

AbilitiesEdit

GeomancyEdit

Skill Weapon Learned From Effect Range MP cost AP To Master
Shining Flare (Mastered) Deals Fire damage, available during clear weather. 6 12 -
Venom Squall' Zephyr Pole Deals Water damage and may inflict Poison, available during the rain. 6 12 250
Avalanche Eight-fluted Pole Deals Ice damage and may inflict Sleep, available in snow. 6 12 250
Mist Storm Fanatic Deals Dark damage to both HP and MP, available during mist outbreak. 6 24 250
Nature's Embrace (Mastered) Deals damage to target, available when standing on natural ground. 6 8 -
Artifice's Embrace Gokuu Pole Deals damage and may inflict Slow, available when on artificial terrain. 6 8 250
Life's Embrace Iron Pole Deals damage and may inflict Immobilize, available when standing on living things (like grass). 6 8 250
Earth's Embrace Ivory Pole Deals damage and may inflict Disable, available when on barren ground. 6 8 250

ReactionEdit

Skill Armor Learned From Effect AP To Master
Critical: Evasion↑ Cachusha Grants the Evasion↑ status when Critical. 200
Magick Counter Samite Coat Counter offensive magic skills by casting the same spell back at the attacker. Requires enough MP to cast the spell to work. 400

SupportEdit

Skill Equipment Learned From Effect AP To Master
Resistance↑ Magus Robe Lower damage taken from magical attacks. 150
Avoid Traps Spiked Boots Protection from traps. 150

GalleryEdit

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