"The flintlock supports his allies with magickally charged cannon actions."
—Description
Flintlock is a job in Final Fantasy Tactics A3, usable by Moogles only. Like the Fusilier, they can attack enemies from far away. Flintlocks use magic cannons which have a wide range, and are primarily used for support abilities such as Cure Cannon, which heals the unit as well as removes any status effects. However, they are also capable of offensive abilities such as Ether Boost. Unlike the similar Cannoneer job, Flintlocks have to use their Prime ability before they can use any of their other abilities, slowing them down and making them vulnerable to units that can dispel their Prime before they get a chance to use it, particularly by Werewolves.
"FLINTLOCKS use these skills to imbue shells with the power of their magicks" All ballistics abilities require a hand cannon and work off the magick stat.
Ballistics[]
Skill
Weapon Learned From
Effect
Range
MP Cost
AP To Master
Prime
Hand Cannon
Action which is used to execute other cannon abilities.